![]() The second area involves the Rider dodging various stationary traps, usually spikes or mines, in a traditional motorcycle game style, where the camera is viewing behind the Rider. This scene features the camera facing the Rider head on, so the obstacles will appear in front of the Rider, making it tricky to dodge. Throughout the adventure, the player will be pestered by many recognizable combatmen, and will have to defeat some of them in order to advance.Īlso included in the game are driving areas, usually beginning with the Rider being chased by Shocker's motorcyclists while obstacles appear. The game utilizes a "Resident Evil" style format of running around in a set environment (a power-plant/Shocker's base), where the player must traverse the landscape, while picking up necessary items to open locked doors and progress through the stage. If your energy gauge is depleted, the player will revert to human form one can also manually transform back by pressing L1 and R1 simultaneously. Finishers can only be used in Rider Form and when there is an enemy on screen. The player can also deal damage when enemies surround them by using the R1 button and pressing square or circle. The triangle button is used to interact with the environment, with the L2 and R2 buttons used to evade by also moving the analog stick. ![]() The square and circle buttons are respectively used for punching and kicking, with the X button used to perform jumps. ![]()
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December 2022
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